BOARDRAID 中文

Minecraft 1.16.1 · Fabric

BoardRaid

BINGO Speedrun Duels

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BoardRaid exists to push Minecraft's BINGO play further: through an online duel platform that connects players and lets them compete and cooperate, so more people meet this game at its core — collect items, complete advancements.

Gameplay

All you have to do is clear the board.

The board is the heart of BoardRaid: two players can pick it cell by cell in turn, leave it to chance, or lay it out however they like. Both sides race for the same tasks — whoever meets the win condition first takes the match.

  • Boards from 3x3 to 7x7: dealt from one shared seed, drafted cell by cell by both players, or assigned by the host
  • Identical RNG: drops and trades come out the same for both sides, in the same order — flint, blaze rods and piglin bartering included, so luck is never the variable
  • Several formats: 1v1 duels, multiplayer deathmatch (every player for themselves), and team play with shared progress
  • Tight pacing: a match usually ends inside 30 minutes, with a built-in timer and both sides' progress on one screen
Target Board · 5x5 7 / 15
Obtain a full set of wooden tools (sword/axe/shovel/hoe/pickaxe) Kill an enderman 32 Obtain 32 blocks of gold Wash an item in a cauldron Breed cows Suffocate in a wall Summon a snow golem Obtain a water bottle Kill a stray Obtain a piston Obtain a daylight detector Total Beelocation Obtain both coal and charcoal Into Fire What a Deal! The City at the End of the Game 3 Obtain an observer, dispenser and dropper at once Block 200 damage with a shield 20 Earn 20 vanilla advancements Sticky Situation Obtain a rabbit's foot Clear a status effect with milk Obtain an enchanted golden apple Hot Tourist Destinations Get the Poison effect

Ranked

We encourage competition.

Match an opponent for a 1v1 duel. The rules are fixed — a 5x5 board, 15 cells to clear, the ranked seed library.

  • We encourage competition: rating only goes up — your rank is the height you reached, not where it has slid to
  • Every match is recorded: history, opponents and match details stay on your profile, ready to review any time
  • Ranked data is collected separately: settled and stored by the server, available for you to analyse
Rank ladder Current Nova II
  • Spark I 1000 - 1099
  • Spark II 1100 - 1199
  • Spark III 1200 - 1299
  • Lunar I 1300 - 1399
  • Lunar II 1400 - 1499
  • Lunar III 1500 - 1599
  • Astra I 1600 - 1699
  • Astra II 1700 - 1799
  • Astra III 1800 - 1899
  • Nova I 1900 - 1999
  • Nova II 2000 - 2099
  • Nova III 2100 - 2199
  • Zenith 2200 +

Custom

Doing it your way is the point.

Open a room, invite friends, and the rules are in your hands — from board size to seed.

  • Board size, win condition, seed source and board assignment are each adjustable
  • A custom board lets you name every cell: race whatever the organisers want to race
  • Deathmatch is every player for themselves; team mode has both squads share one set of progress
  • A room ID or invite code is enough to start — made for a night with friends

Custom Room Settings

General

Room visibility Private
Allow spectators Off
Multiplayer gameplay Deathmatch Deathmatch: everyone on one board, first to finish wins

Game rules

Board size 5 x 5
Board assignment Custom You can set the board cell by cell
Custom board content 0 / 25 Click to open the board and assign a task to each cell
Win condition Ranked Ranked: always 15 advancements to win
Seed settings Random Random: a freshly rolled, unfused seed
Done